ORIGIN STORY

PRO X2 SUPERSTRIKE: INSIDE THE WINNING CLICK

ORIGIN STORY

PRO X2 SUPERSTRIKE: INSIDE THE WINNING CLICK

When Logitech G launched the PRO X2 SUPERSTRIKE gaming mouse, its immediate success — selling out in under a week and even breaking a Guinness World Record — was phenomenal. To commemorate this trajectory, we’re pulling back the curtain on the origin of this new icon in competitive gaming and how the Logitech G team’s close relationship with pro players brought the winning click into the world.

The Genesis of Innovation: HITS Technology

Innovation is always a practice of exhilaration. The space between what’s been done and the wide-open possibilities of the future is one well-known by engineers of all kinds. Throughout 2024, Swiss engineers Leo Zeender and Frédéric De Goumoens were deep in product development. From the Logitech Innovation Center in Lausanne, Switzerland, the two were building a new mouse feature to integrate haptic response into the product experience. Haptic technology is common in interfaces like traditional & VR gaming controllers or smartphones, allowing users to ‘feel’ virtual objects or events through vibration. Curiously, haptics haven’t been integrated into other core products millions use daily, like computer mice.

 

According to Zeender, the mouse’s main function is its click, “Everyone who owns a mouse is used to that, but altering that main function to optimize performance probably wasn’t on anyone’s radar.” Working on the haptic solution, Zeender and De Goumoens found a curious byproduct. A combination haptic motor and electromagnetic sensor system could produce a very reliable ‘click’ emulation. Mouse click technology has enjoyed very few innovations over the years, but this invention held promise to render traditional microswitches found in every other mouse obsolete.

 

A click is binary input. Microswitches are either depressed or static, a click occurs or doesn’t. The new technology, the Haptic Inductive Trigger System (HITS) uses electromagnetic fields to sense click depth and trigger an actuation response. Haptic motors deliver feedback to the user, synced to the clicks’ register.

PRO X2 SUPERSTRIKE: INSIDE THE WINNING CLICK
PRO X2 SUPERSTRIKE: INSIDE THE WINNING CLICK
PRO X2 SUPERSTRIKE: INSIDE THE WINNING CLICK

From Haptic Panel to PRO X2 SUPERSTRIKE

That original haptic panel solution stars in the new Logitech MX Master 4, but the two engineers chased a what-if feeling to install the new technology into a PRO X SUPERLIGHT body, believing this  technology could interest pro players. UX Designer Yael Sidler was onboarded to design a usable UX interface in a G HUB developer environment – allowing software adjustments to the depths of click actuation. reset points, and haptic intensity. For the first time ever, a mouse click’s experience was fully customizable.

 

This level of customization had already gained prominence in competitive gaming through the Rapid Trigger technology used in Hall Effect keyboards, like in the Logitech G PRO TKL Rapid, allowing users to dynamically configure key actuation and reset thresholds for techniques like jiggle peaking. Olivier Mathis, Program Manager for Logitech G’s gaming mice, was immediately convinced of its potential, calling HITS technology, "probably the biggest innovation I will see in my life." He brought the prototype with him to Logitech’s San Jose, California HQ, showing the innovation to senior leadership in November 2024.

 

However, not everyone on the team was not immediately convinced, many believed the technology was better suited for immersion-seeking enthusiasts rather than performance-driven pros.

Lowering Latency for Elite Performance

The G2 Esports Rainbow Six Siege team happened to be bootcamping at San Jose HQ facility, so Mathis let a few pros try to get their read. “The first reaction, the guy just… cried,” Mathis said, “he was like, ‘come on, guys, you have to see this, they put rapid trigger in a mouse!’” After shooting rounds with the pistol, pros said, “Oh my god, I feel like I can shoot twice as fast,” Mathis remembered.

 

While HITS Technology is more complex that ‘rapid trigger in a mouse’, the players immediately understood its hidden benefit: reduction in click latency. Click latency is the total delay between physically pressing a mouse button and the computer system registering that input. With adjustable actuation and rapid trigger reset points, the prototype saved an incredible amount of time by reducing the mouse button travel distance for a click to register.

 

Pro player enthusiasm quickly spread, and a movement began within Logitech G leadership for Mathis to "fast-track the product development to lightspeed." his prototype made it to more pro players during Coutner-Strike tournament IEM Katowice 2025 for further validation. Yael Sidler, the UX designer, set up a click-per-second (CPS) test to measure the impact of the latency reductions. Ilya ‘m0NESY’ Osipov, G2 Esports’ star sniper at the time, registered a consistent 14 CPS, beating all the other players at the event.

 

“I didn’t think that was possible, but I saw it with my own eyes.” Sidler was floored, using the result as validation that there really was something special about the innovation and its clear benefit to pro players.

PRO X2 SUPERSTRIKE: INSIDE THE WINNING CLICK
PRO X2 SUPERSTRIKE: INSIDE THE WINNING CLICK
PRO X2 SUPERSTRIKE: INSIDE THE WINNING CLICK

Global Validation: Designed with Pros

The team flew to Berlin for more player testing, this time focused on League of Legends pros. They knew that Counter-Strike athletes loved the prototype because of the custom combination of haptics and actuation points per button – giving them ironclad confidence against misclicking.

League pros loved it because of how much faster they could click, sky-rocketing their actions-per-minute (APM). The more they could click, the better control they had over their reactivity to in-game situations. The higher the APM, the more control they had over their reactivity in-game. 

This proof — that a single innovation could serve such diverse, high-performance needs — was the final confirmation. ‘Project: SUPERSTRIKE’ was a go.

Accelerated Development and Global Launch

"This is the fastest project of this scope that I've ever worked on," said Chris Pate, PRO Series’ Principal Product Manager. In May 2025, Pate, Mathis, and PRO Series design and engineering departments were fully engaged on what would become the Logitech G PRO X2 SUPERSTRIKE gaming mouse. The goal was to announce the product just five months later at the global Logitech G Play 2025 keynote event. Immediately, key factors needed to be addressed: Which shape should it release in? Would its prototype weight be an issue? How would it look? How would we talk about it?

It was decided that SUPERSTRIKE would become a spiritual successor to the PRO X SUPERLIGHT 2, to not overwhelm users with too many changes at once. However, it wasn't as simple as installing the HITS technology into the championship-winning SUPERLIGHT body.

The entire PRO Series worked at maximum capacity to define the product, its communications, and to implement a real-time feedback loop by placing it in the hands of as many trusted pros around the globe as possible — the ‘Designed with Pros’ process was at full power.

PRO X2 SUPERSTRIKE: INSIDE THE WINNING CLICK
PRO X2 SUPERSTRIKE: INSIDE THE WINNING CLICK
PRO X2 SUPERSTRIKE: INSIDE THE WINNING CLICK

The Global Debut

By July, lighter 3D-printed prototypes were in the hands of over 100 pro players. By August, G2 Esports won the VCT 2025: Americas Stage 2 of the professional VALORANT esports series, with Initiator specialist Jonah ‘JonahP’ Pulice using an early SUPERSTRIKE build.

On September 17th, at the global Logitech G Play keynote, the PRO X2 SUPERSTRIKE made its official debut in a 30-second product trailer, 60 seconds of real pro reactions, and a product page. History was in the making, there would be no going back.

The final round of prototypes were distributed in October for final feedback. The PRO X2 SUPERSTRIKE entered final production sprints for the mass market in December 2025, just eight months after it was greenlit.

The Logitech G PRO X2 SUPERSTRIKE is available to purchase now, but at Logitech G, a launch is never the end. We’re always innovating and iterating, learning from research with pro players and discoveries in the lab to bring those insights to future products. Work is already underway on the next big innovation, so stay tuned to this year’s Logitech G PLAY event in September.